Bacteriophiliac

This ability is ; It is also aggressive, which is affected by 's and 's. If the target already has the disease given, it will have no effect. The disease is randomly chosen between

A use for this skill could be to use it on a human before turning them to Mush, Mush cannot get sick in any way, however any diseases carried over from the time they were human are kept as Mush (until they are healed). Most Mush hunters will consider anyone who contracted an illness as a trusted human and focus their suspicions on other crewmembers.

Another, more riskier tactic, could be to incorporate this skill into a rampage by making someone ill and and then into them after some aggression. As mentioned earlier, Mush cannot fall ill, but illness can serve to prove your new body human. However, the usual limitations of still apply, you will need to dispose of (or someone else to dispose of) your old body before anyone notices they are missing their skills, and if your new body is discovered without skills after transferring, the illness will not save you.

New Action

 * Privacy:
 * Target: Other non-mush character
 * Effect: Causes the target character to become ill with a random illness.
 * This action is Aggressive.
 * Room Log: