Fortune Teller

 is a niche skill that allows to buff or debuff another player once per day. The extra, , , and from the good fortunes can be quite useful, but the RNG element of the skill means it doesn't see much use, compared to 's other skills. The bad fortunes could have some use at debuffing suspicious or Mush players. Otherwise, it's mostly used for variety and roleplay purposes.

New action

 * Target: Other Characters
 * Effect: The target randomly gains the one of the following effects for 4 cycles:
 * Good Health: +1 per cycle. 50% illness resistance for the duration.
 * Bad Health: 25% chance per cycle that the target comes down with an illness.
 * Good Fortune: +1 per cycle. Base success chance of actions increased by 10%.
 * Bad Fortune: Doubles the chance of accidents.
 * Strong Chakra: +1 per cycle. +1 damage to attacks against players and hunters.
 * Weak Chakra: Aggressive actions have a 33% chance to cost 1 extra AP.
 * High Energy: +2 per cycle. -1 damage from expo events.
 * Low Energy: -1 from - conversions.
 * Can be performed only once a day.
 * Privacy: Public
 * Room Log: [User] turns to [target] and whips out a tarot deck with a flourish! They draw some cards and look over the results very carefully...
 * Private Log: The spirits inform you that [target] has [effect] in [target's pronoun] immediate future.