Mush

The is a cruel fungus which uses its host as cattle, wiping out everything on its journey... extinguishing passion, emotion and desire and everything that makes a sentient being nothing but a mindless zombie. All it desires is the expansion of its organism.

Playing as the Mush
An agent of the Mush requires stealth, cunning and deceit to claim victory over humanity and prevent the Magellan project from succeeding. Between managing your Dirty status, not drawing suspicion by the other crew members, and efficiently managing your, a lot can go wrong for an unprepared Mush player. Prepare your shroomy journey by informing yourself via the Mush Play article.

Hydrophobia
As normal, using the Shower will remove the status dirty, however unless the Mush player has the skill they will also lose 3-4 health.

Mush Skills
Players on the side of have an secondary set of Skills with its own, separate skill slots at their disposal. To balance things out, they lose the ability to use some of their previous Skills. If you play as and the crew turns you back to human with the injection of the Retro-Fungal Serum, you will get the choice of re-picking your character's human skills.

Mush Actions
As the Mush you will have new actions available to you in addition to your human actions.

Some of these actions are available to all Mush, such as Extract a spore. Other actions only become available to a mush player with the associated skill, such as the Trap action which is linked to the skill.

Converting to Mush
Apart from the two players who start the game as (often called Alpha Mush) the only way that a human player can become a Mush is by having a number of spores attached to them.

At the start of every game, only 3 spores are needed to convert a human player to a player. In the later game this number may change to 4 spores if the humans finish the Mushovore Bacteria research.

A human victim will be converted to Mush immediately after the last spore is attached. The ship's human & mush tracking log is also immediately updated.

Attaching a spore


There are a number of ways that a can attach a spore to a human.


 * Infect, a basic Mush action which is unlocked by default
 * can be infected and will transfer a spore to anyone that gets scratched. (The same person can be spored by Schrödinger more than once if they get injured multiple times.) Cuddling does not transfer spores.
 * , a skill that spikes a consumable item with a spore, infecting the character who consumes it.
 * , a skill which places a spore in the current room, transferring it to the next character that performs any room action.
 * "Doing it" An action that is intended to raise morale, but can get spored if you are doing it with a.

Apart from the above, a human may also get spored when they are on Expeditions and travel through Cristalite and Mycelium zones which have a chance to infect all traveling characters with a single spore.

Tips

 * Don't pick you skills at the start of the game. Coordinate with your teammate and come up with a plan before acting.
 * You may infect a human only once per day, as a mush. Unless you get a skill which lets you infect others twice per day.
 * No one can see you taking a shower. But if you pick up a soap, people may find out that you've taken a shower. Additionally the act of entering the showering room will often arouse suspicion due to this invisible nature of showers.
 * Eat rations will not give you as the pills also, so be cautious if someone offers you food to finish a task.
 * The ultimate goal of the mush is to prevent the humans from repairing the PILGRED Reactor and returning to Sol. The method used to prevent this from happening is entirely up to you.