Pickpocket

 is one of 's unique skills, which often goes unused but can be highly useful in certain situations. Pickpocketing lets Rosaline take a random item from a player in the room — and unless they're under a, they might not notice the missing item for some time. This can be helpful if, for example, a player goes AFK or inactive while holding an important object, like the. Alternatively, a Pickpocket who knows who's holding an important object, like a weapon or the, can attempt to steal it. The possibilities are endless for a creative player.

However, the randomness of the item stolen makes the skill a bit unpredictable — you might get half the time (though those can be useful for logging another character's conversations as well). Finding the item you want may take multiple tries, draining valuable (especially with a  around). Therefore, this skill is often not chosen until it is urgently needed, as Rosaline has many more versatile skills.

On the reverse end, the Pickpocket can also plant an item in a player's inventory. This isn't hindered by random chance like the pickpocket action is, and has its own uses. A Pickpocket could plant an item on an inactive person (perhaps for a human to secure a weapon or for a to hide a useful object), or stealthily hand a partner a weapon without alerting the other team.

As a human, make sure to consult with the rest of the ship (or the immune) before using this, so you're not found to be suspicious. As a, you'll have to use it before anyone notices, use it on someone who isn't under a , or use to hide your deed.