Biologist

Biologist is a mostly passive skill that turns people into more competent researchers, boosting progress by 4-6% per relay. While both and  are clearly superior, this skill is accessible to a larger number of people.

Furthermore, Biologists are able to use the Narcotics Distiller to print a specific pill, rather than a random one. The distiller can still only be used once per day. This ability can be quite nice if the ship started with good pills that give large amounts of and/or.

Standard Roster
and should always take Medic over this skill. They'll lose a bonus on two useful NERON project and the distillation action, but in turn gains bonus healing and the ability to perform surgeries. Of course, taking both means you get two research bonuses.

A Biologist can contribute twice as much in between watering his precious bananas, and  and  can speed up research after they finished phoning each other. From a, it should obviously go to a person able to do lots of research.

At least somebody having the skill can be important in case something happens to the main researcher ( or ), in order to keep the lab work going, especially by having someone who can advance the by more than 1%.

Affected actions
(Research Lab):
 * +4-6% bonus to efficiency on all research.

(NERON's Core):
 * Bonus to efficiency on NERON Projects:

Affected items
Medicines:
 * Effects of consumption can be read.