Director

 causes all crew to always gain the highest percentages when contributing to Research while you are in the. This effectively boosts progress by 20%, and makes it more predictable. A great skill for a lab-dweller like to have, and a huge boost to ensure anti-mush research is done as soon as possible. It will also help offset the tremendous cost of researches (especially with the 's).

This skill is especially useful if you cannot check on the game frequently, as you become a valuable asset to the ship without even needing to be online, provided that you're idling in the laboratory.

Standard Roster
is the holder of this skill, allowing him to compensate for him missing 's bonus prowess in research. Since it boosts everyone's proficiency and not only his, it arguably compensates for Medic’s healing bonuses as well. Nils can either help everyone by staying in the lab, or overcharge a fellow with  in the.

Custom synergy
 shines when you spend most of your time in the lab, or is the main researcher, resting in Medlab. Arguments can be made for each side: either have maximized relays most of the time, boosting occasional researchers regardless of the head researcher's presence, or reinforcing your role as a research powerhouse, without the dependance to an absent manager.

Many profiles fit the bill: head researchers, secondary researchers staying in the lab (like ), generalists that can afford to come back ASAP, gardeners and people in the (i.e.,, , ).
 * Other skills include, , , , , and possibly.

As it still relies on relays, it may be interesting to ensure people can, by giving them 's extra regeneration, or getting some  yourself through  ( may send you far from the lab).

As mentioned previously, there need to be only one  in the lab at a time. You could queue as a second  to ensure one will be alive and in the lab, keeping it in your skill pool, or coordinate together if you can.

will make  relevant for longer, and will see its researches' cost reduced through efficiency, thus curbing the difficulty curve based on -spending.