Characters

In Mush: Respored, every player controls one of 24 playable characters in a 16 person crew.

This article serves as an overview of the characters and their basic function. Please refer to each character's respective article (see table on the right) for in-depth information, tips and tricks.

Depending on which character you play, you will have a different field of expertise, set of abilities and general play style. Each of the characters is unique in:
 * their choice of 5-6 Skills
 * their personal Glory objective
 * if applicable, their unique character trait
 * their place in the Title hierarchy

There are alternative continuities in Mush: Respored, making various characters mutually exclusive to each other. These characters are as follows. Which ones are in the game depends on the setting of the ship.

Andie Graham
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Andie’s skill is very helpful during explorations, which often is their main responsibility as ’s replacement: they benefit from both ’s and ’s bonuses (no combat and bonus fruits). They also benefit from a bonus in research, should the lab team require it. As the crew’s, Andie can keep up the Morale while also helping to find the. Also, their and  skills can give them extra  and better chances of success, and be a proper rival to Roland.

''You’re a person of many talents, but nothing speaks to you more than the universal language of business. Your goal is to conduct trades with aliens!''
 * Objective:  Trader
 * Andie's Fate — Andie earns 4 for every successful trade with merchants.
 * Unlocks the at 140

Brando Martin
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Brando is a character highly oriented toward exploration: Pilot enables him to launch the explorations, Survivalist to survive better, and Keen Eye makes it more likely to save MIA characters. Additionally, his trait—Bionic Arm, Shooter, and Blitz increase his exploration strength. He is also proficient in combat on the ship, with Hair Trigger’s burst mode, and Bionic Arm’s unarmed combat bonus. Keen Eye additionally adds a layer of usefulness for investigating Mushs or missing items.

''Your mission is to protect the crew from invaders. If any hostile life-forms come aboard, you're the first one on call to dispatch them.''
 * Objective:  Defender 
 * Brando earns 3 for every hostile alien NPC killed.
 * Unlocks the at 127


 * Trait: 
 * Brando starts the game with a Bionic Arm in your inventory. While carrying the arm, he has +2 inventory slots, +1 to unarmed combat damage, and +1 to expo combat strength. However, if Brando loses or breaks the arm, these buffs are negated, his inventory size drops to 1, and all actions that cost at least 1 AP cost one additional AP until the arm is fixed and returned to him. The arm has a small chance of breaking if something injures him for more than 1 HP.

Eleesha Williams
{| width="100%" Eleesha is the primary detective of the Daedalus crew, her role being the detection of using her various tools such as  and, usually in close contact with. As the second-in-line for the title, and by the utility of her  and  skills, she can also be useful to the crew after her Mush-hunting role has been fulfilled.
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''You are not alone in your fight against the Mush! Your top priority is to contact the rebel bases and enlist the aid of their knowledge and resources.''
 * Objective:  Rebel
 * Rebel Networks — Eleesha gains +2 per Rebel Base that she (or anyone else) contacts.
 * Unlocks the at 115


 * Trait: 
 * Begins the game with the Chronic Vertigo disorder, rendering her unable to pilot ships or go on expeditions until cured by a . If her illness has been cured, it has a 15% chance of returning every cycle.

Finola Keegan
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Finola is nearly always found in Laboratory or Medlab. Due to her and  skills she is the primary researcher of the Deadalus - but never without the, for her unique Trait  requires her to stay clean at all times. If she picks up, she is the main healer on board, even more effective when paired with. Her skill can also make her an important expedition-team member.

As one of the most brilliant minds aboard this ship, you must spearhead the research against the Mush and prevent them from taking over.
 * Objective:  Mush Research (Mush_Research)
 * Science will prevail! — Finola earns +3 for every completed piece of Mush research.
 * Unlocks the at 147


 * Trait: 
 * Loses 1 per cycle if, and cannot caress.

Frieda Bergmann
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Frieda is the ship's navigator and will spend most of her time on the bridge. Her and  skills make her the most efficient at scanning planets, while  and  allow her to lead an expedition once they reach the planet. Alternatively, her becoming a will make the communications officer's life easier, and  can help during the  hunt by "desinfecting" rooms.

''You have devoted your life to discovering and exploring new worlds, and now you must do so to ensure the survival of humanity! ''
 * Objective:  Astronomer
 * Astro-Navigator — Frieda earns +2 for every planet she discovers using the AstroTerminal (with diminishing returns).
 * Exoresearcher — Frieda earns +1 for arriving in orbit of a new planet.
 * Unlocks the at 127

Gioele Rinaldo
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The owner of the Daedalus, Gioele can restrict Mushy activity by using his unique and  skills. He can also use to move people around, or to defend his beloved ship from the. Additionally, his and  skills can make him the ultimate generalist or planet-scanner once the PILGRED Reactor is up.

''Those dirty mushrooms, on YOUR precious ship?! Inconceivable! You must eliminate them as quickly as possible!''
 * Objective:  Mush Hunter (Mush_Hunter)
 * Not today, mushy! — Gioele earns +3 every time a  is killed.
 * Unlocks the at 121

Ian Soulton
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Ian is the ship’s botanist and is often found in the garden tending to his plants while keeping a peaceful atmosphere. and make him the best gardener aboard the Daedalus, and he can boost research progress thanks to his  skill while getting potentially huge amounts of  from  late-game.

They might be concerned with the fauna, but your dream is to grow your own exotic garden full of alien fruit!
 * Objective:  Botanist
 * Garden of Eden — Ian gains +3 for every alien fruit he plants in an empty.
 * Unlocks the at 121


 * Trait: 
 * All aggressive actions cost +2 when Ian is in the room.

Janice Kent
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As a, Janice is the main source for on the daedalus, so she will be staying around the dorms most of the time, albeit not in a bed. She is also first in line for being and therefore responsible for setting the BIOS Terminal parameters. Her and  skills can help a lot with NERON  projects. And as, she is very valuable for Expeditions, which are also her secret passion.

Your goal is to reach out to and study new forms of alien life, even if said life is trying to kill you...
 * Objective:  Diplomat
 * Contact! — Janice earns +3 every time she meets any extra-terrestrial creature.
 * Unlocks the at 134


 * Title: 
 * Allows access to the BIOS Terminal and the usage of the * chat prefix to impersonate NERON.

Jiang Hua
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Hua is one of the main s of the ship. When not killing hunters, she loves to explore planets, where her, , , and skills can make her the ultimate expedition-team member. However, her skill can also be very helpful on board.

You are the most eager to lead expeditions to new worlds, and reap the bounties (and glory) they provide.
 * Objective:  Explorer
 * Hua gains an extra +3 every time she goes on an expedition.
 * Unlocks the at 147


 * Trait: 
 * Begins the game with the Globophobia disorder, increasing her moving cost by 1 when there are balloons in the room, and render her unable to blow or pick balloons up.

Kim Jin Su
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At the head of the chain of command is Commander Jin Su. Jin’s primary job is to move the Daedalus through the vast reaches of space, but he also provides strong support for the crew thanks to his and  skills. His, and  skills let him reduce the hunter threat both actively and passively.

As first in line for the crew's leadership, you must direct the ship and its occupants towards a brighter future!
 * Objective:  Commander
 * Fast Forward — Jin Su earns +3 for every Command Console voyage carried out (with diminishing returns after +6 ).
 * Savior — Jin Su earns +8 upon leading the crew to Eden.
 * Unlocks the at 140


 * Title: 
 * Allows access to the Command Console on the Bridge in order to move the Daedalus, as well as assign daily missions to give crewmembers a +3 boost.

Kivanç Terzi
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Head of Communications when Paola is not onboard, Kivanç, job is to decode Rebel Bases, access Xyloph, and update NERON. gives him a chance of preventing the link to Sol from failing for any reason and helps retablishing it, while  and  will give Kivanç more energy to do his job. will allow him to keep an eye on both dorms without traveling there (provided cameras are installed). and can be used to help in the respective areas when needed.

You are the head of communications aboard this ship, but your primary goal is to contact Xyloph and reunite with Paola Rinaldo.
 * Objective:  Xyloph2
 * Paola, My Love — Kivanç gains +8 for contacting Paola Rinaldo via the Xyloph DB.
 * Unlocks the at 134


 * Title: 
 * Allows access to the Comms Center on the Bridge to contact Rebel Bases, decode the Xyloph DB and update NERON.

Lai Kuan Ti
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Kuan Ti’s and  skills are ideal for advancing NERON Projects. And while he does not like to get dirty, the latter is also good for general maintenance. After he is done with NERON projects, he can further help finding planets with his skill. And if does not provide, he can also give  to the crew with ... or usurp his command with.

You are intimately familiar with the design of this ship, and nothing would be more fulfilling than to see it reach its maximum potential.
 * Objective:  Designer
 * Magellan Ark — Kuan Ti earns +2 for every NERON Project taken to completion.
 * Unlocks the at 115

Madeline "Maddie" Pearce
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Maddie brings utility by being able to build items and repair the hull more efficiently with and, to carry heavy objects without penalties with , as well as prevent or solve room events with  and. improves the other crewmembers’ success chances if they are in the same room as you are—prepare accordingly with the objects to dismantle (the first shower) or keep safe (the second one and the genome disk), the scraps for the hull and places where people are fighting. grants some action economy and relay efficiency for projects.

''You built this ship, and it’s up to you to prove that your work is not a pile of space junk. What they don’t know won’t hurt them...''
 * Objective:  Shipshape
 * Maddie earns 2 for every 20 Hull Points repaired.
 * Maddie also earns 1 every cycle the ship spends above 90 hull.
 * Unlocks the at 127

Nils Carlsson
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Much like Finola, Nils is nearly always found in Laboratory or Medlab. Due to having access to both and, Nils will often be spearheading research on the ship, however  will also allow him to play a vital role of passively boosting research efficiency of other crewmembers. lets Nils generate +8 each day, which can be used to share the medlab with another person (preferably a research partner). lets Nils get more when in a pinch, as his trait may not be forgiving in that regard.

''Your life’s work has been to find the cure to the Mush parasite. It can be reversed, they don’t have to die!''
 * Objective:  Mush Cure (mush_cure)
 * Nils earns 5 for completing Retro-Fungal Serum.
 * Nils earns 5 if a Mush agent is successfully cured.
 * Unlocks the at 140


 * Trait: 
 * When expending, has a chance to lose 2 based on the cost. 20% chance to reduce any  damage by 1.

Nishimura Kasumi
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Kasumi is primarily an while onboard, replacing. However, don’t mistake her as another generalist, Kasumi’s skill and  trait allows her to be a competent secondary mush hunter. Additionally, her can have good utility, if the RNG cooperates. Her and  makes her handy to have on expeditions.

''Not many people believe you can speak with the dead and draw wisdom from the stars. You will prove it by telling their fortunes and showing them the truth!''
 * Objective:  Fortunes
 * Kasumi earns 2 each time she tells someone’s fortune. :The future is an open book — She earns 3 instead if she successfully predicts a positive or negative outcome.
 * Unlocks the at 121


 * Trait: 
 * Whenever a / action happens anywhere on the ship that is NOT revealed, 34% chance that Kasumi receives a terrifying vision (a log). She is not given any clues as to what the action was or who performed it. The first time per cycle that this happens, she loses 1.

Paola Rinaldo
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Paola’s dedicated job as the Communications Officer is to decode Rebel Base signals, access the Xyloph Database and to update NERON. and make her well suited for the role, and she can also generate up to 8 bonus  (for others) every day by using her  skill. After she is done with the communications, she can use her, or  skills or to help in other areas.

You are the head of communications aboard this ship, but your primary goal is to contact Xyloph and reunite with Kivanc (sic) Terzi.
 * Objective:  Xyloph
 * Kivanç, My Love — Paola gains +8 for contacting Kivanç Terzi via the Xyloph DB.
 * Unlocks the at 134


 * Title: 
 * Allows access to the Comms Center on the Bridge to contact Rebel Bases, decode the Xyloph DB and update NERON.

Raluca Tomescu
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The seclusive, cat-loving head of engineering who lives in the rear of the ship is a genius at all things technical and the only person who truly understands the PILGRED Reactor. Her and  skills both help a lot with the respective repairs, but also with many NERON projects, which she can do even faster if also a. Her unique skill allows her to finish a single big project, research or repair (other than PILGRED) instantly and for free, once per game.

''The PILGRED reactor is your baby, and you are the most qualified to repair it. All of this will be for nothing if you can't get out of deep space!''
 * Objective:  PILGRED
 * Mother — Raluca earns +2 for every 20% of the PILGRED repairs successfully completed.
 * Unlocks the at 121


 * Trait: 
 * Cannot flirt, and loses 1 if anybody else is present in the same room during cycle change.

Rosaline Woods
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Every story needs a daredevil ace pilot, and Rosaline is just that person when isn’t around. and allows Rosaline to be one of the best pilots onboard, as the  saved from Daredevil means more  shooting down hunters! Meanwhile, allows her to both steal, and place items into other’s players inventories. makes Rosaline excel at combat, assuming she can get a hold of a weapon in the first place, it can also be combined with to make her one of the primary explorers, especially when exploring planets with artifacts. can be used to allow her to support with Communications or NERON Projects, or as a proficient user of the ...

''As an intergalactic explorer, your dream is to amass a vast hoard of alien artifacts... and keep them to yourself, obviously!''
 * Objective:  Artifacts
 * Rosaline earns 2 for each alien artifact found by the crew.
 * Unlocks the at 147

Roland Zuccali
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A very good fighter pilot due to his innate, and  skills, Roland is at his best when placed in a patrol ship. He can also take to improve his mobility on board and help on expeditions, or  to keep the ship from burning up.

Nothing gets the juices flowing better than sitting in the cockpit of a patroller and gunning down hostiles with your mad skills.
 * Objective:  Hunter
 * That's ACE to you! — Roland gains +1 for every 2 Hunters he kills in a patroller or turret (with diminishing returns).
 * Unlocks the at 155

Stephen Seagull
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After accidentally ending up aboard the Daedalus, Stephen promotes himself to the head. His ability to take and  make him the most versatile person aboard the ship, and  and  make him a dangerous person to cross.

''You are a force to be reckoned with! You just need to prove your skills in hand-to-hand combat. And surely the crew will respect you with a title or two.''
 * Objective:  Dangerous
 * You will respect my authority: Stephen gets +4 for any titles earned (for the first time).
 * Extreme Chef: Stephen gets +2 for every fight with an alien creature.
 * Unlocks the at 134

Terrence Archer
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Terrence is a real all-round talent with the unique -Trait. If he has some help from crewmembers, he is one of the most agile physically as well, great for carrying things around. With his skill he can repair, dismantle or reinforce various items. lets him make more and better. His and  skills let him take care of hunters. lets him help on almost any field and lets him scrounge for  and other items in the Storage rooms.

''Your drones are the cutting edge of technology, but science is always striving to be even better. Your goal is to help your drones reach their peak!''
 * Objective:  Drones
 * Drone Uprising — Terrence gains +4 for each  upgrade he performs.
 * Unlocks the at 134


 * Trait: 
 * Gains 2 less during - conversions. Moving between rooms is free if somebody else is present in the room.

Wang Chao
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Chao is in charge of security aboard the ship, aka taking care of brain-frozen crew and the Mush. His and  skills give him the highest offensive capabilities out of all the crew members and his  skill shields him from retribution. He also possesses the unique skill, which allowing him to extract information from unwilling crew members. His habit to carry weapons and his make him helpful on expeditions.

''You’re a bit too eager to murder things, and that is your objective. Just try not to kill something others will miss.''
 * Objective:  Psychopath
 * Psy-Chao-path: Chao gains +3 from every living thing you kill (includes  ).
 * Unlocks the at 121


 * Trait: 
 * Gains +1 every cycle, however sleeping in a bed grants no additional.

Zhong Chun
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Chun is the one to lead and coordinate the Mush-Hunt, for she is, which makes her , and can always be trusted. Therefore she is always one of the leaders of the ship, but also primary target for the Mush, and easy to find: She will usually stay in the Laboratory to enable anti-mush research. Being a can help there, in addition to the  she usually wears, just in case. If she acts as a, she can be the other main healer besides Finola, while can help her confirm Eleesha's suspicions. Finally her skill will let her accumulate a lot of  if she stays in bed for extended periods of time.

''You are the last hope for humanity! Your goal is to stay alive and help complete research that requires your presence.''
 * Objective:  MoH
 * New Day, New Hope — Chun gains +1 per day.
 * The Precious — Chun gains +4 for each completed Research that required her presence.
 * Unlocks the at 127


 * Trait: 
 * Chun is completely immune to the parasite, and thus always a confirmed human.
 * At day change, all crew members lose 1 less as long as Chun is alive.