Daredevil

 enables you to save 2 on each outing, the equivalent of 2 shoots or one more debris collection. The action economy is similar to and, albeit specialized in piloting.

If is enabled, taking off should be free, as long as you are not wounded or ill.

The increase dodge chances makes cycle change in space safer, which could be useful to save 1 with the  or have one more shoot. It also makes it safer to collect debris while there are hunters, but you should remain careful and avoid going out during big endgame waves.

It could also help you play bait, along with the bait stance, allowing you to play the "avoidance tank" for the crew. Alternatively, daredevils (or targeted by ) could use the flee stance, and significantly increase the difficulty to shoot them down.

Standard Roster
is the owner of this skill, allowing her to compensate for 's. While it only gives her 2 shots at best, she can salvage more scraps in one run. Making her the best salvager pilot out of the standard roster.

Custom synergy
 requires, simple as. An exception can be made if there is no pilot aboard, and the is off piloting, but you may damage the hull and the.

Given its strong bond with Pilot, you may strengthen it the same way you can enhance pilots:
 * , and  for combat.
 * for salvaging.
 * for 'free' launches pre-. Its AP lose some of their value, but stay relevant through their polyvalency.
 * Explorations skills, although those only synergies with Pilot.