Builder

A skill that will make you better at building, more efficient at repairing the hull, and pick the category of blueprint you wish to print with the.

The bonus for the is what makes this skill shine. You get to pick among three categories: weapon, expo, and maintenance. and come from the maintenance part.

It's worth noting the component-saving trait of this skill will only trigger if the blueprint asks for more than 1 of the component, meaning you would always consume the and  in a sofa blueprint, since only one of each is required.
 * It will then be useful to build weaponry, and.

Standard Roster

 *  is one of Maddie's strengths over . She gets to use the Nerox and fix the hull more efficiently than he would, and can build drones for.
 * Repairing the hull being her main source of, it is also important to her character and to access her faster.

 could be given to different people:
 * , that will use their to repair the hull and build blueprints.
 * as a will love to reduce his scrap consumption, if by few. Although the  cost reduction is lost to 's . He will likely go to  if he also has.
 * given her access to 's bonus.
 * given her shipshape glory path if she didn't pick it.


 * People that are at the front of the ship, with plenty of access to the or, namely:
 * or whoever is the gardener, who should go to the daily;
 * the other researchers:, , , and possibly.

Custom synergy
The skill is particularly useful to people that delve in storage rooms: the, the and the.
 * However, the will not benefit from most of 's bonuses, and should just craft instead of assembling blueprints. The Nerox printing bonus will be enhanced in exchanged, although there is no guarantee they find a blueprint they can memorize.
 * The 's may either further improve your hull mending, or render you obsolete, depending on your opinion.

The will also appreciate using less scrap for their , but unless you print more, it will have a poor rentability.

As mentioned above,  benefits from and 's  for the hull, but is negated by 's  for blueprint building.

Affected actions

 * Costs one less
 * Has a chance to only consume one component per type.


 * +40% hull points regained.