Panic

 is 's third unique skill. Each Mush on the ship (including ) increases the chance of a panic attack every cycle by 1%. This boost is *added* to the base panic attack chance. In turn, you get a nice burst of energy for each panic attack.

This has the potential to lower 's morale to critical levels, especially later in the ship when panic attacks are more frequent, but if managed properly, the skill can provide quite a bit of /, though it's still nearly as lucrative as.