Lethargy

 is a skill which provides with an  boost as long as she gets uninterrupted rest on a  or, as well as doubling her  gauge. That way she can save up a whopping 24 and then power through any given task.

(Getting up only once every day in the same cycle will make her gain 20 from sleep as opposed to 16 . - A bonus on par with other personal -saving skills like . Resting the maximum of 9 cycles every time nets slightly more.)

The downside is that she basically has to do this in order to use this skill most effectively, as getting up more often means more cycles spent without the bonus. Saving them up all day also means that it will take longer until the ship can benefit from those. But it does work well for players who cannot log in very often, and can be of great benefit when paired with a or   once the  are killed.

Don't be afraid to get get up from a bed to break the bonus, if important, time sensitive work must be done, as the big benefit to this skill early on isn't the bonus AP efficiency, but the ability to hold up to 24 at one time. A Chun who manages her efficiently with this skill will always have spare  in the event of a  rampage.

Affected actions

 * Restores 3 (rather than 2 ) per cycle after you've spent at least 4 cycles in a row lying down.
 * Leaving a bed for any reason will break the chain.

General effects

 * The maximum is increased by 12.
 * Bonuses given by are not doubled, so the highest possible  capacity is 26.