NERON Projects

There are 39 NERON projects which will appear as options for completion at the in the. Each project will appear exactly once. You're given an option of three to choose from, and once you complete one, the list refreshes with new projects, meaning the other two are lost as options for your current ship.

NERON projects can also be completed by the at the  by doing NERON upgrades. For each NERON version upgrade, a random project which has not yet been available and is not currently available in the Nexus will be completed. The comms officer can do as many of these as they like, given that their pool of projects isn't exhausted, although there are diminishing returns on investments after the first few.

Finally, your may sometimes buy NERON projects to trade ships, often in exchange for another project or an inactive crewmate. Again, the project obtained is random among those that have never been completed or seen in the Nexus. The trading ship project pool also includes Gold projects, which are otherwise unobtainable.

Once all projects have either been an option in the Nexus or been completed via comms, no more NERON projects are possible, unless you unlock 's gold project, or trade some projects in.

Effectiveness
The effectiveness of each person's advancement to a project is determined by the number of relevant skills the person possesses.

Also, changing the BIOS setting in the Nexus to Project will have the following effect on the efficiencies:

grants a bonus of 3% to the base efficiency to all projects for the skill owners, while makes all relays get the maximum percentage.

Tips

 * Since only 1 project in each batch of 3 can be completed, always discuss the choice with your crewmates before starting up one project.
 * Relaying is necessary to make the best use of the you're investing.
 * The Nexus is an ideal place for Mush to Infect people and Trap the room. Be careful when you go there.