Relaying

Relaying is the process of resetting each other's efficiency in work involving Research, NERON Projects and and  repairs.

How it works
When a character participates in one of the types of projects listed above, they progress its development by a certain percentage. Each successive attempt on the same project has its efficiency reduced by 2-3%, meaning that a single character is unable to finish most of the projects single-handedly, as their efficiency will eventually drop down to 0%.

If another person contributes, all other participants' efficiency is reset to full. Thus, the most efficient way to participate in a research/project/PILGRED repair is for two or more characters, preferably with Skills beneficial to the work in question, to alternate working on it. This will guarantee that their and/or special skill points like,  etc. are spent as efficiently as possible.

Note that allows NERON to advance its projects every cycle: this does not count as or need relaying.

Related skills
A large number of skills increase a character's efficiency for certain NERON's Core projects; see the NERON Projects page for details.
 * increase a character's base NERON Projects efficiency by 3% on all projects.

and increase a character's base Research efficiency, making relaying more valuable for them.

and increase a character's base efficiency at repairing the  and the.

makes it so Research progress will always be the highest available percentage as long as you are in the room, rather than a random amount from withing the range. This means that, while you are in the Laboratory, a research project where you'd usually have a base efficiency of 6-9% etc. will have a base efficiency of 9-9%. Efficiency still degrades with participation as usual, however.

provides a similar benefit, but with NERON Projects instead, and there is no need for you to be in the same room.