Designer

This skill focuses on improving your proficiency on NERON projects: you get a bonus efficiency for all project by 3%, and a meager 2 projects (plus 3 gold projects).

Given it grants free AP, it will be useful to save some energy; especially for characters with or  traits, as beds are rarely available to them.

It also bypasses the Project if it gets used, but it rarely does outside of sandbox ships or the ones most in peril.

Standard roster
It is one of 's secondary skills, along with and, which helps him improve the ship and in turn pull in. It enables him to focus on repairs (PILGRED, Hull, etc.) and still have energy to advance the projects. may however be more useful, depending on the circumstances.

It is among the core choices for, as she usually lacks access to beds without losing morale and could use the bonus points. is additionally a niche skill that she is unlikely to pick or need; it then depends on personal preference between this, and.

may find this skill useful, but may be more interested in her other skills as well. It could potentially enable her to stay awake to use while saving energy through the, but by the point Analytical truly is needed, projects will be an afterthought, if not all completed.

Custom synergies
As noted above, it may be best for characters with the or  traits given they will rarely sleep without a  (or at all, with ...). may suffer from the same problem, but will rarely be worth it until late-game in which only niche Gold Projects remain.

Affected actions
(NERON's Core):
 * If any are available, 1  is used instead of.
 * Bonus to efficiency on NERON Projects:

Additional effects

 * Gains 2 per day, to a maximum of 4.